GAME DEVICE, METHOD AND INFORMATION STORAGE MEDIUM FOR CONTROLLING GAME DEVICE BASED ON GAME SITUATIONS

Patent №

US 8,550,889

Granted

2013-10-08

Filed 2011

Owner

KONAMI DIGITAL ENTERTAINMENT CO., LTD.

Lab

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

13216587

A display control section (72) controls a display unit to display an image on which a first axis corresponding to first information about a situation of a game and a second axis corresponding to second information about a situation of the game are set. A receiving section (74) receives an operation for specifying a position or an area in the image. A first condition relating to the first information and a second condition relating to the second information are acquired based on the results of reception by the receiving section (74). A game-character control section (84) controls the action of the at least one game character in a case where the results of determinations of whether or not the first information and the second information about the current situations of the game respectively satisfy the first condition and the second condition are predetermined results.

VisionAI hardwareA63F 13/533A63F 13/56A63F 13/5258A63F 13/5372A63F 13/812A63F 2300/303A63F 2300/308A63F 2300/6623+1 more

AI classification

AI hardware0.92
Vision0.84
Knowledge representation0.13
Natural language0.03
Evolutionary computation0.00
Machine learning0.00
Speech0.00
Planning0.00

Ownership

KONAMI DIGITAL ENTERTAINMENT CO., LTD.

assignment · 268000977

Assignors

TSUNASHIMA, TADAAKI, WAKABAYASHI, TAICHI, IIZUKA, NAOHIRO, NAKANISHI, HIROSHI, YAHIRO, YUTA

On an employer assignment, the assignors are typically the inventors.

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