SUBSURFACE SCATTERING IN A WAGERING GAME MACHINE

Patent №

US 8,553,033

Granted

2013-10-08

Filed 2009

Owner

WMS GAMING INC.

Lab

AI components

1

vision

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12593835

Systems and methods provide subsurface scattering on graphical images displayed for wagering games. In one example, a technique to approximate subsurface scattering includes the use of bounding geometry to gauge a distance of a ray to the edge of the object. An implementation of this technique in a wagering game may include: receiving a graphical object; receiving a position of a light source; receiving a position of a bounding geometry; for each pixel in a set of pixels in the graphical object, performing the actions of: computing a distance from the pixel to an edge of the bounding geometry along a vector including the pixel and the ii source and determining a display property of the pixel in accordance with the distance; and displaying the set of pixels in accordance with the display property each pixel in the set of pixels.

VisionG07F 17/3218G07F 17/3211

AI classification

Vision0.87
Knowledge representation0.03
AI hardware0.00
Planning0.00
Natural language0.00
Evolutionary computation0.00
Machine learning0.00
Speech0.00

Ownership

WMS GAMING INC.

assignment · 298090889

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