SINGLE THREAD GRAPHICS PROCESSING SYSTEM AND METHOD

Patent №

US 8,736,628

Granted

2014-05-27

Filed 2004

Owner

NVIDIA CORPORATION

AI components

1

hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

10846192

A present invention pixel processing system and method permit complicated three dimensional images to be rendered with shallow graphics pipelines including reduced gate counts and facilitates power conservation by utilizing a single unified data fetch stage (e.g., unified data fetch module) that retrieves a variety of different pixel surface attribute values for different attribute types (e.g., depth, color, and/or texture values) in a single stage. Different types of pixel surface attribute data (e.g., depth, color, texture) associated with multiple graphics processing functions (e.g., color blending, texture mapping, etc.) are retrieved in the single unified data fetch graphics pipeline stage. The pixel packet rows including the pixel surface attribute values are forwarded to other graphics pipeline stages for single thread processing (e.g. to a universal arithmetic logic unit capable of performing multiple graphics functions on the pixel surface attribute values).

AI hardwareG06T 1/60G06T 1/20G06T 15/005

AI classification

AI hardware1.00
Vision0.00
Evolutionary computation0.00
Machine learning0.00
Knowledge representation0.00
Natural language0.00
Speech0.00
Planning0.00

Ownership

NVIDIA CORPORATION

assignment · 157550216

Assignors

HUCHINS, EDWARD A., ANGELL, BRIAN K.

On an employer assignment, the assignors are typically the inventors.

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