THREE-DIMENSIONAL MOTION MAPPING FOR CLOUD GAMING

Patent №

US 8,913,664

Granted

2014-12-16

Filed 2011

Owner

SONY COMPUTER ENTERTAINMENT INC.

Lab

AI components

1

vision

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

13235042

Three-dimensional motion mapping is disclosed. A reverse three-dimensional transform for a set of anchor pixels in the current frame is performed using a model-view matrix, a projection matrix, and view parameters associated with the computer game. Reverse transformed anchor pixels are indicated as occluded if the estimated depth for the pixel in the previous frame is greater than a real depth for the pixel in the previous frame or otherwise indicated as visible. A motion vector map for a subset of the reverse transformed pixels is constructed. A best target motion vector for a first set of sections in the current frame is derived or motion estimation is performed for sections in a second set that contain occluded pixels. Target motion vectors for groups of two or more sections of the current frame comprising two or more adjoining sections each with best target motion vectors are derived.

VisionG06T 9/00H04N 19/137H04N 19/139H04N 19/436H04N 19/51H04N 19/513H04N 19/523H04N 19/527+5 more

AI classification

Vision1.00
Knowledge representation0.01
Evolutionary computation0.01
AI hardware0.00
Speech0.00
Machine learning0.00
Natural language0.00
Planning0.00

Ownership

SONY COMPUTER ENTERTAINMENT INC.

assignment · 269220066

Assignors

LEE, HUNG-JU

On an employer assignment, the assignors are typically the inventors.

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