VIDEO GAME WITH SCREEN FLIP AND DUAL SETS OF COLLISION DATA

Patent №

US 8,926,427

Granted

2015-01-06

Filed 2007

Owner

NINTENDO CO., LTD.

Lab

AI components

1

hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

11790349

When there is an instruction for rotation during a game in a first field, a CPU core of a game apparatus obtains central coordinates in a second field after the rotation and coordinates (central coordinates) of a player object and BG object in steps S53 and S55. Then, the CPU core executes a rotation process in a hardware calculation circuit, for example, in steps S57 to S61. When detecting end of the rotation in a step S63, the CPU core executes a map switch process in a step S65. In the map switch process, the CPU core generates a second field according to second area data. Then, after generating the second field, the CPU core makes a hit determination according to the second area data in a step S7, for example.

AI hardwareA63F 13/52A63F 13/2145A63F 13/26A63F 13/426A63F 13/577A63F 13/92A63F 2300/1075A63F 2300/204+4 more

AI classification

AI hardware0.90
Natural language0.02
Knowledge representation0.01
Planning0.00
Vision0.00
Evolutionary computation0.00
Speech0.00
Machine learning0.00

Ownership

NINTENDO CO., LTD.

assignment · 192900881

Assignors

ASUKE, SHIGEYUKI, TAKEMOTO, MASATAKA, KOUDA, KIYOSHI

On an employer assignment, the assignors are typically the inventors.

From the same owner

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