PARA-VIRTUALIZED DOMAIN, HULL, AND GEOMETRY SHADERS

Patent №

US 8,941,671

Granted

2015-01-27

Filed 2012

Owner

MICROSOFT CORPORATION

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

13350246

The present invention extends to methods, systems, and computer program products for providing domain, hull, and geometry shaders in a para-virtualized environment. As such, a guest application executing in a child partition is enabled use a programmable GPU pipeline of a physical GPU. A vGPU (executing in the child partition) is presented to the guest application. The vGPU exposes DDIs of a rendering framework. The DDIs enable the guest application to send graphics commands to the vGPU, including commands for utilizing a domain shader, a hull shader, and/or a geometric shader at a physical GPU. A render component (executing within the root partition) receives physical GPU-specific commands from the vGPU, including commands for using the domain shader, the hull shader, and/or the geometric shader. The render component schedules the physical GPU-specific command(s) for execution at the physical GPU.

VisionAI hardwareG06T 15/005G06F 9/45558G06F 2009/45579

AI classification

AI hardware1.00
Vision0.65
Natural language0.00
Planning0.00
Knowledge representation0.00
Machine learning0.00
Evolutionary computation0.00
Speech0.00

Ownership

MICROSOFT CORPORATION

assignment · 275300878

Assignors

MALAKAPALLI, MEHER PRASAD, ZHANG, HAO, TAN, LIN, BARUA, MEETESH, STANESCU, PANDELE, KUMAR, B. ANIL, HAN, ERIC K., BELKINE, ARTEM, MEIJER, JEROEN DIRK, JOHNSTON, WINSTON MATTHEW PENFOLD

On an employer assignment, the assignors are typically the inventors.

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