METHODS FOR BIOMETRICALLY IDENTIFYING A PLAYER

Patent №

US 8,972,299

Granted

2015-03-03

Filed 2009

Owner

BALLY GAMING, INC.

Lab

AI components

4

vision · kr · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12350190

Various systems, gaming devices, and methods for biometrically identifying a player are disclosed herein. The capture of the biometric information is undisclosed to the player. The captured biometric information may be used to verifying a player's age, prevent underage gambling, promote responsible gaming, authorize and/or authenticate an electronic funds transfer. The biometric information may also be used to provide player-centric gaming. The player's preferences are associated with the biometric information, and a gaming device is reconfigured to the player's preferences once the player's biometric information is obtained at the gaming device.

VisionKnowledge representationPlanningAI hardwareG07F 17/3206G06Q 20/4014G06Q 20/405G07F 17/32

AI classification

Planning0.96
Vision0.96
AI hardware0.80
Knowledge representation0.75
Natural language0.28
Machine learning0.00
Evolutionary computation0.00
Speech0.00

Ownership

BALLY GAMING, INC.

assignment · 222070657

Assignors

KELLY, BRYAN M.

On an employer assignment, the assignors are typically the inventors.

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