SEQUENCING AND LOCATIONS OF SELECTED VIRTUAL OBJECTS TO TRIGGER TARGETED GAME ACTIONS
Patent №
US 9,757,650
Granted
2017-09-12
Filed 2014
Owner
ZYNGA INC.
Lab
—
AI components
2
kr · hardware
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
14572203
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a Game Action Trigger Module (GATM) for trigger game actions. The GATM generates a virtual gaming environment comprising a concurrent display of a tile board and a game world separate from the tile board. The GATM receives a selection of a sequence of tile board virtual objects. The GATM identifies a location of a particular tile board virtual object in the selected sequence. The GATM identifies a target game world virtual object based on the location of the particular tile board virtual object in the selected sequence. The GATM applies a game action to the target game world virtual object.
AI classification
Ownership
ZYNGA INC.
assignment · 345190847
Assignors
MEHRA, SUMIT, PATEL, SAGAR, LAI, PETER PAO, BAI, SORA, BAACK, DAVID, LEE, KATHERINE
On an employer assignment, the assignors are typically the inventors.