System and Method for Compressing Video Based on Latency Measurements and Other Feedback

Patent №

US 9,770,657

Granted

2017-09-26

Filed 2015

Owner

Lab

AI components

1

vision

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

14951439

A system and method of playing a video game in a streaming mode includes executing a selected video game on an assigned game server, receiving execution control signals corresponding to user inputs to a client device to generate multiple video frames. Encoding the video frames in a shared hardware compression. Some of the encoded video frames depend on a preceding frame. A first and a second encoded video frame are transmitted to the client device. A first feedback signal from a decoder in the client device identifies that the second encoded video frame was not received the decoder. A third encoded video frame dependency is adjusted to produce an adjusted third encoded video frame that depends from the first encoded video frame and the adjusted third encoded video frame is transmitted to the client device.

VisionA63F 13/358A63F 13/335A63F 13/355A63F 13/86H04L 65/403H04L 65/611H04L 65/752H04L 65/756+23 more

AI classification

Vision0.96
AI hardware0.31
Knowledge representation0.03
Natural language0.02
Evolutionary computation0.00
Speech0.00
Machine learning0.00
Planning0.00
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