SYSTEMS AND METHODS FOR REGULATING ACCESS TO GAME CONTENT OF AN ONLINE GAME

Patent №

US 9,901,818

Granted

2018-02-27

Filed 2016

Owner

KABAM, INC.

Lab

AI components

2

kr · planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

15048932

Online games may include game content that may be played cooperatively by groups of users. The game content may include a group roles set for the users in individual groups. Users of an online game may interact with the online game via client computing platforms. The client computing platforms may include virtual reality platforms and non-virtual reality platforms. Access to the game content of the online game may be regulated by determining whether the users are attempting to play a game instance of the online game via the virtual reality platforms or the non-virtual reality platforms. A first set of group roles may be presented to users attempting to play the game instance via the virtual reality platforms. A second set of group roles may be presented to users attempting to play the game instance via the non-virtual reality platforms.

Knowledge representationPlanningA63F 13/77A63F 13/25A63F 13/323A63F 13/5255A63F 13/847A63F 13/285A63F 2300/8082

AI classification

Planning0.99
Knowledge representation0.89
Machine learning0.06
Evolutionary computation0.03
Speech0.01
Natural language0.00
AI hardware0.00
Vision0.00

Ownership

KABAM, INC.

assignment · 377800816

Assignors

WAKEFORD, KENT, HUTTULA, TOMI

On an employer assignment, the assignors are typically the inventors.

From the same owner

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