Low-Latency Immersive 6D Televisualization with Spherical Rendering

We present a method for real-time stereo scene capture and remote VR visualization that allows a human operator to freely move their head and thus intuitively control their perspective during teleoperation. The stereo camera is mounted on a 6D robotic arm, which follows the operator's head pose. Existing VR teleoperation systems either induce high latencies on head movements, leading to motion…

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