Summary
The paper studies an online learning problem with incentives. In particular, in the model studied in the paper there is a principal who has to take decisions on a sequence of $T$ (different) agents. Each agent has a context and they can strategically disclose it (truthfully or untruthfully) to the principal in order to induce them to take favorable decisions. The key feature of the model studied in the paper is that the feedback is one-sided, meaning that the principal only observes a feedback when they take a positive decision on the agent. The paper first proposes an algorithm that achieves $\tilde O(\sqrt{T})$ strategic regret (a stronger notion than Stackelberg regret), when the the contexts are selected stochastically. Then, the paper shows how to deal with adversarially-chosen contexts, by providing an algorithm with $\tilde O(T^{(d+1)/(d+2)})$ strategic regret.
Strengths
ORIGINALITY
The paper studies, for the first time to the best of my knowledge, an online learning problem in which both incentives and one-sided feedback are involved. This is a relevant combination present in may application domains.
QUALITY
The paper does a good job in addressing several aspects of the online learning problem under study. In particular, the paper studies both the case in which contexts are selected stochastically and the one in which they are chosen adversarially.
CLARITY
The paper is well written and easy to follow.
SIGNIFICANCE
I believe that the problem studied in the paper is of interest several people spanning different communities, from online learning to algorithmic game theory.
Weaknesses
ORIGINALITY
The techniques used in the paper are not groundbreaking, but they are rather adaptations of well-known and widely-used techniques in online learning.
QUALITY
While the literature revised in the paper is quite extensive as far as work on online learning with incentives are concerned, I think the paper is missing some very related works in the literature at the interface between algorithmic game theory and online learning. In particular, the following lines of research seem strongly related to the paper:
- Repeated Stackelberg games: Balcan, Maria-Florina, et al. "Commitment without regrets: Online learning in stackelberg security games." Proceedings of the sixteenth ACM conference on economics and computation. 2015. (see also some subsequent works extending the paper)
- Online Bayesian persuasion: Castiglioni, Matteo, et al. "Online bayesian persuasion." Advances in Neural Information Processing Systems 33 (2020): 16188-16198. + Castiglioni, Matteo, et al. "Multi-receiver online bayesian persuasion." International Conference on Machine Learning. PMLR, 2021. (these works extend those on repeated Stackelberg games to the Bayesian persuasion framework)
- Online learning in principal-agent problems: Zhu, Banghua, et al. "The Sample Complexity of Online Contract Design." arXiv preprint arXiv:2211.05732 (2022). (a recent preprint that indeed seems very related to the present paper)
I would have expected a discussion on these works in the paper. Of course, the papers that I cited above are only some representative of such a line of research, and I am happy to provide more references if the authors need them.
CLARITY
No weaknesses to report.
SIGNIFICANCE
No weaknesses to report.
Questions
1) I believe that the model studied in the paper is closely connected with one introduced in a very recent preprint (Bernasconi, Martino, et al. "Optimal Rates and Efficient Algorithms for Online Bayesian Persuasion." arXiv preprint arXiv:2303.01296 (2023).). In that paper, the authors study a model with type reporting that looks very similar to the one in the present paper. Am I right?
2) The regret bound in Theorem 4.1 is very similar to a regret bound in (Zhu, Banghua, et al. "The Sample Complexity of Online Contract Design." arXiv preprint arXiv:2211.05732 (2022).). Can you discuss the differences between the approach in that paper and your approach?
3) Algorithm 3 requires exponential running time in the worst case. Are there any computational hardness results that can be applied to your problem?
Rating
6: Weak Accept: Technically solid, moderate-to-high impact paper, with no major concerns with respect to evaluation, resources, reproducibility, ethical considerations.
Confidence
4: You are confident in your assessment, but not absolutely certain. It is unlikely, but not impossible, that you did not understand some parts of the submission or that you are unfamiliar with some pieces of related work.
Limitations
No limitations.