OPTIMAL POLICY DETERMINATION USING REPEATED STACKELBERG GAMES WITH UNKNOWN PLAYER PREFERENCES

Patent №

US 8,545,332

Granted

2013-10-01

Filed 2012

Owner

INTERNATIONAL BUSINESS MACHINES CORPORATION

AI components

5

ml · kr · planning · evo · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

13364843

A system, method and computer program product for planning actions in a repeated Stackelberg Game, played for a fixed number of rounds, where the payoffs or preferences of the follower are initially unknown to the leader, and a prior probability distribution over follower types is available. In repeated Bayesian Stackelberg games, the objective is to maximize the leader's cumulative expected payoff over the rounds of the game. The optimal plans in such games make intelligent tradeoffs between actions that reveal information regarding the unknown follower preferences, and actions that aim for high immediate payoff. The method solves for such optimal plans according to a Monte Carlo Tree Search method wherein simulation trials draw instances of followers from said prior probability distribution. Some embodiments additionally implement a method for pruning dominated leader strategies.

AI classification

Planning1.00
Machine learning1.00
AI hardware1.00
Evolutionary computation0.99
Knowledge representation0.66
Vision0.02
Speech0.00
Natural language0.00

Ownership

INTERNATIONAL BUSINESS MACHINES CORPORATION

assignment · 276430674

Assignors

MARECKI, JANUSZ, TESAURO, GERALD J., SEGAL, RICHARD B.

On an employer assignment, the assignors are typically the inventors.

From the same owner

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