Summary
This paper investigates 3D content creation by generating multi-view images. Specifically, it generates multi-view images based on text or image prompts and uses the generated images to reconstruct 3D representation. As claimed in the paper, with pre-trained video generation models, the proposed method achieves multi-view image generation with fast convergence speed.
Weaknesses
1. **The motivation is unclear.** First, as claimed in the introduction section, one of the motivations for this paper is the scarcity of large-scale 3D data. However, despite lagging behind the 2D data, the amount of 3D data is still quite large, with 10M objects in Objaverse-XL. In my view, the lack of large-scale 3D data cannot be a clear motivation for this paper.
Second, increasing the convergence speed and improving the quality can be a reasonable motivation for using pre-trained video diffusion models. However, despite viewing it as the contribution, this paper does not provide the details regarding the training data and training cost.
2. **Fine-tuning a video generation model for 3D generation is not novel.** Leveraging the implicit knowledge of video generation models to help 3D generation has been investigated in recent works (e.g., SV3D and IM-3D) and achieves significant performance. In Sec. 2, this paper introduces IM-3D and SVD (not sure if it is a typo, but I feel it should be SV3D) but does not provide a clear comparison with them. This paper claims that IM-3D requires a time-consuming optimization scheme to obtain a 3D model. However, if exporting mesh is required, this paper also needs per-sample optimization. In addition, this paper considers the elevation angle condition of SVD is limited. However, despite using both elevation and azimuth conditions, this paper evenly split the 360 degree into 24 frames. To this end, I doubt whether there is difference or not when taking azimuth into conditions.
Therefore, I feel the novelty of this paper is limited and it also does not comprehensively discuss related works.
3. **More explanation about reconstruction network.** Reconstruction network is another main contribution of this paper, which is a feed-forward network predicting gaussians from the intermediate images in the denoising process. However, the predicted gaussians are not used as the final 3D representation but as an intermediate feature. I hope the authors could explain more about the motivation of this. In addition, the reconstruction network is used in the 3D-aware denoising sampling to replace the denoising images with the rendered images. I am curious if this replacement is still under the constraints of DDIM. It is better to theoretically prove it.
4. **The evaluation metrics cannot fully represent the performance of 3D generation and the comparison is unfair.** As far as I know, this paper introduces a new set of metrics for evaluation. It uses half of its generated views to train a NeRF model and calculate the PSNR, SSIM and LPIPS between the other generated views and rendered views. These metrics are interesting and can represent the 3D consistent among the generated views. However, the authors evaluate the MVDream by generating 24 frames instead of 32 frames the model was trained with, which might impair the performance of MVDream. In addition, for fair comparison, the authors should provide the evaluation results on the public benchmarks (T3Bench for text-to-3D and ImageDream Benchmark for image-to-3D).
Questions
My concerns are mainly about the motivation of the method, novelty, more explanation and the evaluation. Please refer to weaknesses.