Structured Reinforcement Learning for Media Streaming at the Wireless Edge

Media streaming is the dominant application over wireless edge (access) networks. The increasing softwarization of such networks has led to efforts at intelligent control, wherein application-specific actions may be dynamically taken to enhance the user experience. The goal of this work is to develop and demonstrate learning-based policies for optimal decision making to determine which clients to dynamically prioritize in a video streaming setting. We formulate the policy design question as a constrained Markov decision problem (CMDP), and by using a Lagrangian relaxation we decompose it into single-client problems. Further, the optimal policy takes a threshold form in the video buffer length. We then derive a natural policy gradient (NPG) based constrained reinforcement learning (CRL) algorithm using the structure of our problem, and show that it converges to the globally optimal policy. We then develop a simulation environment for training, and a real-world intelligent controller attached to a WiFi access point for evaluation. We demonstrate using youtube media streaming experiments that our policy can increase the user quality of experience by over 30%. Furthermore, we show that the structured learning is fast, and can be easily deployed, taking only about 15μs to execute.

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