We thank Reviewer wNeN for their thorough analysis. Your inquiries about action representations and experimental design have helped us bolster our presentation.
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### **Weakness:**
> "Some components of the framework would not be available in more realistic environments, e.g. 1) a set of annotated images with ground-truth causal variables is used in training, which is likely not available as we may not know the causal variables for more realistic environments; 2) a rule-based state description generator may not be available for complex environments where we don't know what are the true causal variables."
Our framework requires annotation only of causal variables and their values (e.g., object positions, light states), not their relationships or temporal dependencies. This is significantly easier than annotating temporally consistent sequences of states with their corresponding actions. The causal mapper requires a small labeled set (6.25% of validation data: 1000 frames for GridWorld, 1500 for iTHOR), used only for the decoder phase. We added an analysis of the mapper’s data efficiency to the paper (see Appendix J).
While we used a rule-based state description generator for simplicity, this component is modular and can be replaced with a sequence-to-sequence model or fine-tuned LLM for more complex environments. We have extended Appendix H.3 to detail these alternatives. The key requirement is consistency in the mapping from causal variables to descriptions, achievable through various approaches.
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### **Weakness:**
> "Given the simplicity of the environments, and that the proposed method is trained on these particular domains while the baseline is a general LM, the superior performance of the learned causal world model is less convincing. I would suggest comparing with a supervised fine-tuned version of the baseline LM. Since the proposed method uses a set of annotated images to train the causal mapper, supervised fine-tuning is possible with these annotated data."
Thank you for the suggestion! Fine-tuning the baseline LM would require triples of state, action, and next state in *natural language* to learn the causal dynamics. This is a different experimental setup that makes a stronger assumption on the available annotations than our method. The labeled examples we use for the causal mapper are unordered individual frames (clarified on lines 284-286), lacking the temporal structure needed to learn causal dynamics. Our approach learns the causal dynamics from the environment with CRL.
In addition, the benefits of supervised fine-tuning could be limited because:
1. **2-9 planning problem solutions spanning multiple steps are already used for in-context learning depending on the experiment**, detailed in Appendix D.2.
2. **The pre-prompt and few-shot examples already provide environment-specific information.**
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### **Question:**
> "How is coordinate-based action representation implemented? A 2-d vector, or simple text like '(2,3)' encoded by the encoder?"
It uses fixed 2D sinusoidal encodings mapping 2D inputs to a higher-dimensional space using high-frequency functions, similar to the non-learnable components in NeRF/Fourier feature encodings [1, 2]. This is now clarified in lines 328-333.
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### **Question:**
> "What does HB action representation look like and how does it differ from TB? An example of CB, TB, and HB would help to explain."
We have added examples on lines 328-333:
- **CB:** `(2,3)` → sinusoidal encoding
- **TB:** `"move two steps right and three steps up"` → text embedding
- **HB:** concatenation of both above representations
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### **Question:**
> "line 377, 'better sample efficiency'..."
Thank you for this observation. We have weakened the claim about sample efficiency on line 377.
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### **Question:**
> "In table 2, how is it evaluated against the ground-truth next state?"
We compare the predicted states against ground truth by focusing on causally relevant aspects while accounting for environmental stochasticity. For instance, in iTHOR, we categorize object positions into discrete regions (e.g., “on counter,” “in microwave”) rather than comparing exact coordinates, since physics-based interactions can lead to slight positional variations even for identical actions. This ensures we evaluate meaningful causal predictions rather than exact numerical matches. Full evaluation details are provided in Appendix K.
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### References
[1] Tancik, M. et al. (2020) *‘Fourier features let networks learn high frequency functions in low dimensional domains’,* Advances in Neural Information Processing Systems, 33, pp. 7537–7547.
[2] Mildenhall, B. et al. (2020) *‘NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis’,* in ECCV.