Global Convergence to Nash Equilibrium in Nonconvex General-Sum Games under the $n$-Sided PL Condition

We consider the problem of finding a Nash equilibrium (NE) in a general-sum game, where player i's objective is fi(x)=fi(x1,...,xn), with xj ∈ Rdj denoting the strategy variables of player j. Our focus is on investigating first-order gradient-based algorithms and their variations, such as the block coordinate descent (BCD) algorithm, for tackling this problem. We introduce a set of conditions, called the n-sided PL condition, which extends the well-established gradient dominance condition a.k.a Polyak-Łojasiewicz (PL) condition and the concept of multi-convexity. This condition, satisfied by various classes of non-convex functions, allows us to analyze the convergence of various gradient descent (GD) algorithms. Moreover, our study delves into scenarios where the standard gradient descent methods fail to converge to NE. In such cases, we propose adapted variants of GD that converge towards NE and analyze their convergence rates. Finally, we evaluate the performance of the proposed algorithms through several experiments.

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