Exploring Technological Pathways for Game Intelligence Paradigms of Dynamic Content Generation and Adaptive Interaction based on an AI Fusion Framework
This study mainly focuses on intelligent innovation in the field of game design and development. By integrating cutting-edge artificial intelligence algorithms such as reinforcement learning and generative adversarial networks, and combining mathematical theories such as fractal geometry, it breaks through the static limitations of traditional programmatic content generation (PCG) and constructs an intelligent gaming system with dynamic learning and evolutionary capabilities. This framework is driven by player behavior data, achieving adaptive interactive response in the game environment, generating real-time content with controllable complexity, and constructing a narrative ecosystem for human-machine collaboration. For example, the system can dynamically adjust the difficulty of levels based on player strategies, create diverse scenes using generative adversarial networks, and optimize NPC behavior logic through reinforcement learning. This innovation not only significantly enhances the immersion and challenge of games, but also explores the technological path of digital entertainment towards intelligence and lifestyle development. Its theoretical value lies in providing an interdisciplinary fusion paradigm for immersive digital media design, while its practical significance lies in laying the technological foundation for the development of next-generation intelligent systems with autonomous evolution capabilities in the gaming industry.
Paper
The full text of this publication is not hosted on 44B due to licensing.
Read it at OpenAlex