System and Method for Optimizing Virtual Games

Patent №

US 10,987,588

Granted

2021-04-27

Filed 2019

Owner

ACTIVISION PUBLISHING, INC.

Lab

AI components

6

ml · vision · kr · planning · evo · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

16676718

The present specification describes an assistive tool that facilitates the design of video games to achieve a true randomized, non-biased and neutral gaming environment that is bounded so that extremes of disincentives and excess incentives are avoided. In one embodiment, the tool allows for simulation of game environment and generates variables that enable reward acquisition by players. In one embodiment, the tool allows the game systems to be defined in such a way that an agent, such as an artificial player implemented by a computer program, can interact with the game environment. In one embodiment, the present tool uses generative models driven by data from previous versions of a game to define the behavior of such agents in simulated games.

AI classification

Machine learning1.00
Knowledge representation1.00
Planning0.98
Vision0.93
AI hardware0.87
Evolutionary computation0.75
Speech0.00
Natural language0.00

Ownership

ACTIVISION PUBLISHING, INC.

assignment · 509450251

Assignors

LOWERY, PARKER E., WIDMER, CHRISTIAN K., FELDSTEIN, BRIAN S., LANG, STEPHEN A.

On an employer assignment, the assignors are typically the inventors.

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