MULTIPLAYER VIDEO GAMES WITH VIRTUAL CHARACTERS HAVING DYNAMICALLY GENERATED ATTRIBUTE PROFILES UNCONSTRAINED BY PREDEFINED DISCRETE VALUES

Patent №

US 11,351,459

Granted

2022-06-07

Filed 2020

Owner

Lab

AI components

4

ml · kr · planning · hardware

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

16996015

A multiplayer game implementing a method for generating a plurality of training virtual areas; generating at least one GUI to display a list of the plurality of training virtual areas; using the at least one GUI, enabling a player to choose one of the plurality of training virtual areas, wherein said one of the plurality of training virtual areas is associated with at least one attribute; allowing the player to navigate a virtual character to said one of the plurality of training virtual areas; monitoring an activity of the virtual character in said one of the plurality of training virtual areas; determining a value of the at least one attribute based on the monitored activity; and updating a first attributes profile of the virtual character to a second attributes profile based on the determined value of the at least one attribute.

Machine learningKnowledge representationPlanningAI hardwareA63F 13/67A63F 13/35A63F 13/58A63F 13/847A63F 13/87

AI classification

Machine learning0.98
AI hardware0.98
Knowledge representation0.95
Planning0.90
Vision0.02
Natural language0.01
Evolutionary computation0.00
Speech0.00
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