Systems and Methods for Improved Collision Detection in Video Games

Patent №

US 11,794,107

Granted

2023-10-24

Filed 2021

Owner

ACTIVISION PUBLISHING, INC.

Lab

AI components

1

planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

17645845

The patent discloses improved methods and systems for detecting a collision between a player controlled virtual character in a video game and an object positioned on a surface in a virtual environment of the video game. Two geometric models are defined, one of which is preferably a cylinder and the other of which is preferably a capsule. For a frame of the video game, data indicative of a position, velocity and direction of the virtual character is acquired and, in a subsequent frame, data indicative of another position of the virtual character is acquired. The first geometric model is moved vertically downward by a predefined distance to identify a level of the ground surface and the second geometric model is moved horizontally forward to detect a collision of the virtual character with the object.

PlanningA63F 13/56A63F 13/577A63F 2300/64A63F 2300/643A63F 2300/646A63F 2300/66

AI classification

Planning0.99
AI hardware0.00
Knowledge representation0.00
Evolutionary computation0.00
Natural language0.00
Machine learning0.00
Vision0.00
Speech0.00

Ownership

ACTIVISION PUBLISHING, INC.

assignment · 649030079

Assignors

KUTCHER, BENJAMIN

On an employer assignment, the assignors are typically the inventors.

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