ENVIRONMENT-RESPONSIVE USER INTERFACE/ENTERTAINMENT DEVICE THAT SIMULATES PERSONAL INTERACTION

Patent №

US 6,721,706

Granted

2004-04-13

Filed 2000

Owner

PHILIPS ELECTRONICS NORTH AMERICA CORP.

+1 more

Lab

AI components

3

ml · speech · planning

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

09699606

An interaction simulator, such as a chatterbot, is enabled to simulate an awareness of the user to generate an interaction that is more natural and appropriate than prior art chatterbots. For example, the device may employ machine vision to detect the number of persons present or the activity of the user and respond accordingly by interrupting its output or by inviting a conversation or other interaction when a user approaches. The device may modify its responses according to the user's activity, for example, by playing music when the user falls asleep or requesting an introduction when another user speaks. The device may also respond to unrecognized changes in the situation by inquiring about what is going on to stimulate interaction or generate new responses.

Machine learningSpeechPlanningG10L 15/22G10L 15/18G10L 2015/228

AI classification

Speech1.00
Planning1.00
Machine learning0.93
Natural language0.44
Vision0.35
AI hardware0.12
Knowledge representation0.04
Evolutionary computation0.00

Ownership

PHILIPS ELECTRONICS NORTH AMERICA CORP.

assignment · 112730898

KONINKLIJKE PHILIPS ELECTRONICS N. V.

assignment · 150010078

Assignors

STRUBBE, HUGO J., ESHELMAN, LARRY J., GUTTA, SRINIVAS, MILANSKI, JOHN, PELLETIER, DANIEL

On an employer assignment, the assignors are typically the inventors.

From the same owner

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