METHOD AND APPARATUS FOR PLAYING A GAME UTILIZING A PLURALITY OF SOUND LINES WHICH ARE COMPONENTS OF A SONG OR ENSEMBLE
Patent №
US 6,729,618
Granted
2004-05-04
Filed 2000
Owner
SILICON GAMING, INC.
+1 more
Lab
—
AI components
1
speech
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
09643130
A game that utilizes a plurality of sound lines (or sound tracks) which are components of a song where each sound line or ensemble may be reproduced either alone or together with any number of other sound lines.
AI classification
Speech0.58
Natural language0.01
Knowledge representation0.01
AI hardware0.00
Machine learning0.00
Evolutionary computation0.00
Vision0.00
Planning0.00
Ownership
SILICON GAMING, INC.
assignment · 110380463
IGT, A NEVADA CORPORATION
assignment · 119630871
Assignors
BERG, CHARLES R., KOENIG, NICHOLAS
On an employer assignment, the assignors are typically the inventors.
From the same owner
METHOD OF PLAYING A GAME INVOLVING QUESTIONS AND ANSWERSUS 6,863,606 · 2005METHOD AND APPARATUS FOR MANAGING FAULTS AND EXCEPTIONSUS 5,971,851 · 1999METHOD FOR TABULATING PAYOUT VALUES FOR GAMES OF CHANCEUS 5,967,893 · 1999RANDOM NUMBER GENERATOR FOR ELECTRONIC APPLICATIONSUS 5,871,400 · 1999DYNAMIC RATE CONTROL METHOD AND APPARATUS FOR ELECTRONICALLY PLAYED GAMES AND GAMING MACHINESUS 5,758,875 · 1998ELECTRONIC CASINO GAMING APPARATUS WITH IMPROVED PLAY CAPACITY, AUTHENTICATION AND SECURITYUS 5,643,086 · 1997