SYSTEM AND METHOD FOR INTERACTIVE GAME-PLAY SCHEDULED BASED ON REAL-LIFE EVENTS

Patent №

US 6,758,754

Granted

2004-07-06

Filed 1999

Owner

BOTTLE ROCKET, INC.

+1 more

Lab

AI components

1

kr

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

09373578

A method and system for providing on-line game competition are provided. Players select their favorite teams, join with other fans of the team, and compete against players on the opposite team. Teams compete against each other in matches, where matches are based on schedules of real-life events, such as sports schedules or entertainment schedules. Players are grouped with other players associated with their favorite teams, and matches are organized. Various trivia questions may be presented, and players have a predetermined period of time to answer the questions. Points may be awarded based on a player's success in competition and the overall teams success in matches. Further, prizes are awarded based on points received by a player.

Knowledge representationA63F 13/65A63F 13/795A63F 13/335A63F 13/44A63F 13/46A63F 13/48A63F 13/798A63F 13/812+14 more

AI classification

Knowledge representation0.58
Planning0.37
Vision0.05
Natural language0.02
AI hardware0.01
Machine learning0.00
Speech0.00
Evolutionary computation0.00

Ownership

BOTTLE ROCKET, INC.

assignment · 101730340

ACTV, INC.

assignment · 121780550

Assignors

LAVANCHY, ERIC ROBERT, ZITO, ANTHONY FRANK, LAMB, RICHARD EDWARD

On an employer assignment, the assignors are typically the inventors.

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