AVATARS IN SOCIAL INTERACTIVE TELEVISION

Patent №

US 7,953,255

Granted

2011-05-31

Filed 2008

Owner

AT&T KNOWLEDGE VENTURES, L.P.

Lab

AI components

4

vision · speech · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12113704

Virtual environments are presented on displays along with multimedia programs to permit viewers to participate in a social interactive television environment. The virtual environments include avatars that are created and maintained in part using continually updated animation data that may be captured from cameras that monitor viewing areas in a plurality of sites. User input from the viewers may be processed in determining which viewers are presented in instances of the virtual environment. Continually updating the animation data results in avatars accurately depicting a viewer's facial expressions and other characteristics. Presence data may be collected and used to determine when to capture background images from a viewing area that may later be subtracted during the capture of animation data. Speech recognition technology may be employed to provide callouts within a virtual environment.

VisionSpeechPlanningAI hardwareH04N 7/17318G06T 13/40H04N 21/23412H04N 21/42203H04N 21/4223H04N 21/44012H04N 21/4788

AI classification

Vision1.00
Planning1.00
Speech1.00
AI hardware0.98
Machine learning0.14
Knowledge representation0.01
Evolutionary computation0.01
Natural language0.01

Ownership

AT&T KNOWLEDGE VENTURES, L.P.

assignment · 211980309

Assignors

AMENTO, BRIAN SCOTT, HARRISON, CHRISTOPHER, STEAD, LARRY

On an employer assignment, the assignors are typically the inventors.

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