DYNAMIC ADJUSTMENT OF DIFFICULTY IN AN ONLINE GAME BASED ON HARDWARE OR NETWORK CONFIGURATION
Patent №
US 9,533,226
Granted
2017-01-03
Filed 2015
Owner
—
Lab
—
AI components
2
ml · hardware
Assignment
None on record
Dataset
AIPD
2023_r1 edition
Application
14961674
A system and methodology for dynamically adjusting the difficulty of a game based on upon the specific hardware configuration and/or network connectivity capabilities available to specific users in connection with the interaction of those users with the game. In exemplary implementations, dynamically adjusting the difficulty of playing a game based on hardware and network connectivity capabilities may be performed by processors executing computer program modules.