DYNAMIC ADJUSTMENT OF DIFFICULTY IN AN ONLINE GAME BASED ON HARDWARE OR NETWORK CONFIGURATION

Patent №

US 9,533,226

Granted

2017-01-03

Filed 2015

Owner

Lab

AI components

2

ml · hardware

Assignment

None on record

Dataset

AIPD

2023_r1 edition

Application

14961674

A system and methodology for dynamically adjusting the difficulty of a game based on upon the specific hardware configuration and/or network connectivity capabilities available to specific users in connection with the interaction of those users with the game. In exemplary implementations, dynamically adjusting the difficulty of playing a game based on hardware and network connectivity capabilities may be performed by processors executing computer program modules.

Machine learningAI hardwareA63F 13/67A63F 13/35A63F 13/358A63F 13/58A63F 13/77

AI classification

AI hardware0.88
Machine learning0.81
Knowledge representation0.50
Evolutionary computation0.28
Planning0.09
Natural language0.01
Speech0.00
Vision0.00
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