DISEASE THERAPY GAME TECHNOLOGY

Patent №

US 9,747,423

Granted

2017-08-29

Filed 2016

Owner

UNIVERSITY OF UTAH RESEARCH FOUNDATION

+1 more

Lab

AI components

1

kr

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

15388682

A video game in possession of and/or in the proximity of a patient. The patient computing system receives an indication that it is to begin a game, and executes the game using identified game parameters that are associated with the patient by a clinician as part of a disease therapy program. As the game executes, game state progresses in response to physical activity of the patient, causing the patient to exercise. The physical activity is received as input into the patient computing system. Such input causes game state to be progressed dependent on the identified game parameters that are associated with the game. Thus, the game is tailored for the patient by a clinician in order to motivate physical activity that is medically beneficial to the patient in order to advance through the disease therapy program.

Knowledge representationG16H 40/67A63F 13/212A63F 13/816G06F 17/40G16H 20/30

AI classification

Knowledge representation0.93
Vision0.01
Natural language0.01
AI hardware0.00
Planning0.00
Machine learning0.00
Evolutionary computation0.00
Speech0.00

Ownership

UNIVERSITY OF UTAH RESEARCH FOUNDATION

assignment · 410020676

UNIVERSITY OF UTAH

assignment · 410020679

Assignors

UNIVERSITY OF UTAH, BULAJ, GRZEGORZ WLODZIMIERZ, BRUGGERS, CAROL S., ALTIZER, JR., ROGER ALAN, KESSLER, ROBERT R., CALDWELL, CRAIG BERNREUTER, PATERSON, WADE RAY, COPPERSMITH, KURT JOSEPH, WARNER, LAURA MAE, DAVIES, BRANDON H.

On an employer assignment, the assignors are typically the inventors.

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