SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR SHADING USING A DYNAMIC OBJECT-SPACE GRID
Patent №
US 9,754,407
Granted
2017-09-05
Filed 2015
Owner
NVIDIA CORPORATION
Lab
AI components
2
vision · hardware
Assignment
Recorded
Dataset
AIPD
2023_r1 edition
Application
14645327
A system, method, and computer program product are provided for shading using a dynamic object-space grid. An object defined by triangle primitives in a three-dimensional (3D) space that is specific to the object is received and an object-space shading grid is defined for a first triangle primitive of the triangle primitives based on coordinates of the first triangle primitive in the 3D space. A shader program is executed by a processing pipeline to compute a shaded value at a point on the object-space shading grid for the first triangle primitive.
AI classification
Ownership
NVIDIA CORPORATION
assignment · 358910947
Assignors
PATNEY, ANJUL, ENDERTON, ERIC B., LUM, ERIC B., SALVI, MARCO, WYMAN, CHRISTOPHER RYAN, ZHANG, YUBO, HE, YONG, HART, G. EVAN, JR., FATAHALIAN, KAYVON, URALSKY, YURY, MORETON, HENRY PACKARD, LEFOHN, AARON ELIOT
On an employer assignment, the assignors are typically the inventors.