SYSTEM, METHOD, AND COMPUTER PROGRAM PRODUCT FOR SHADING USING A DYNAMIC OBJECT-SPACE GRID

Patent №

US 9,754,407

Granted

2017-09-05

Filed 2015

Owner

NVIDIA CORPORATION

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

14645327

A system, method, and computer program product are provided for shading using a dynamic object-space grid. An object defined by triangle primitives in a three-dimensional (3D) space that is specific to the object is received and an object-space shading grid is defined for a first triangle primitive of the triangle primitives based on coordinates of the first triangle primitive in the 3D space. A shader program is executed by a processing pipeline to compute a shaded value at a point on the object-space shading grid for the first triangle primitive.

VisionAI hardwareG06T 15/80G06T 17/10G06T 17/20G06T 17/205G06T 2200/04G06T 2210/36

AI classification

AI hardware0.90
Vision0.77
Knowledge representation0.00
Machine learning0.00
Natural language0.00
Evolutionary computation0.00
Speech0.00
Planning0.00

Ownership

NVIDIA CORPORATION

assignment · 358910947

Assignors

PATNEY, ANJUL, ENDERTON, ERIC B., LUM, ERIC B., SALVI, MARCO, WYMAN, CHRISTOPHER RYAN, ZHANG, YUBO, HE, YONG, HART, G. EVAN, JR., FATAHALIAN, KAYVON, URALSKY, YURY, MORETON, HENRY PACKARD, LEFOHN, AARON ELIOT

On an employer assignment, the assignors are typically the inventors.

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