METHOD FOR EFFICIENT CONSTRUCTION OF HIGH RESOLUTION DISPLAY BUFFERS

Patent №

US 9,865,074

Granted

2018-01-09

Filed 2014

Owner

SONY COMPUTER ENTERTAINMENT AMERICA LLC

+1 more

Lab

AI components

2

vision · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

14246064

Graphics processing systems and methods are disclosed which may minimize invocations to a pixel shader in order to improve efficiency in a rendering pipeline. In implementations of the present disclosure, a plurality of samples within a pixel may be covered by a primitive. The plurality of samples may include one or more color samples and a plurality of depth samples. The nature of the samples which were covered by the primitive may be taken into account before invoking a pixel shader to perform shading computations on the pixel. In implementations of the present disclosure, if at least one sample is covered by a primitive, but none of the samples are color samples, an invocation to a pixel shader may be avoided.

VisionAI hardwareG06T 15/005G06T 11/40G06T 15/405G06T 15/80

AI classification

Vision1.00
AI hardware0.80
Planning0.00
Natural language0.00
Machine learning0.00
Knowledge representation0.00
Evolutionary computation0.00
Speech0.00

Ownership

SONY COMPUTER ENTERTAINMENT AMERICA LLC

assignment · 334400148

SONY COMPUTER ENTERTAINMENT EUROPE LIMITED

assignment · 334400148

Assignors

BERGHOFF, TOBIAS

On an employer assignment, the assignors are typically the inventors.

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