SYSTEM AND METHOD FOR SIMULATING OBJECT WEIGHT IN ANIMATIONS

Patent №

US 8,538,736

Granted

2013-09-17

Filed 2010

Owner

DISNEY ENTERPRISES, INC.

Lab

AI components

2

evo · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12955685

A system and method simulating object weight for computer-generated animation uses inverse kinematics for simulating object weight to generate new positions of an object being carried by an animated character. An object is assigned a weight and the object is attached to the animated character at one or more attachment points. A weight varying function is used to increase the weight when the character's foot contacts the terrain surface during a “step” and the increase is reduced between each step. A distance between the attachment point(s) and the terrain surface is reduced by a number of inches per pound when inverse kinematics is applied to generate new positions of the attachment point(s).

AI classification

AI hardware0.92
Evolutionary computation0.75
Vision0.43
Machine learning0.23
Natural language0.01
Planning0.01
Knowledge representation0.00
Speech0.00

Ownership

DISNEY ENTERPRISES, INC.

assignment · 254290038

Assignors

PAQUET, PHILIPPE

On an employer assignment, the assignors are typically the inventors.

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