MANAGING MULTI-PLAYER VIDEO GAME INPUT

Patent №

US 8,092,288

Granted

2012-01-10

Filed 2008

Owner

INTERNATIONAL BUSINESS MACHINES CORPORATION

AI components

4

nlp · kr · planning · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

12262388

A method of managing multi-player game input as single-player game input includes building a command queue, the command queue being a series of time-slices; extracting a most recent time-slice from the command queue, the most recent time-slice including at least one command from difference inputs of the multi-player input; building alternate command queues with information extracted from the most recent time-slice; analyzing the command queue and the alternate command queues to determine an optimum command queue, the optimum command queue including commands from at least one input of the multi-player input; and outputting the optimum command queue as the single-player game input.

Natural languageKnowledge representationPlanningAI hardwareA63F 13/10A63F 13/422A63F 13/45A63F 13/843A63F 2300/209A63F 2300/6054A63F 2300/8088

AI classification

Knowledge representation0.99
Natural language0.91
Planning0.88
AI hardware0.57
Vision0.16
Speech0.02
Machine learning0.00
Evolutionary computation0.00

Ownership

INTERNATIONAL BUSINESS MACHINES CORPORATION

assignment · 217720022

Assignors

THEIS, RICHARD M.

On an employer assignment, the assignors are typically the inventors.

From the same owner

© 2026 NYSGPT2525 LLC