METHOD FOR ONLINE GAME MATCHMAKING USING PLAY STYLE INFORMATION

Patent №

US 7,614,955

Granted

2009-11-10

Filed 2004

Owner

MICROSOFT CORPORATION

AI components

2

kr · hardware

Assignment

Recorded

Dataset

AIPD

2023_r1 edition

Application

10788408

A method and system for accumulating data to match and matching a user, based upon a play style and/or personal attribute, in an online gaming environment is described. One aspect of the invention provides a matchmaking system that matches players based upon a play style of the players. The system matches players who are looking for games with players who prefer similar play styles. Similarly the system can match players based upon a personal attribute of the player. The system can be built into existing general skill level and technical capabilities based matchmaking systems to provide more user desired matchmaking parameters, allowing a user to choose based upon play style, personal attribute, general skill level, and/or technical capabilities.

Knowledge representationAI hardwareA63F 13/795A63F 13/335A63F 13/35A63F 2300/407A63F 2300/50A63F 2300/5546A63F 2300/5566

AI classification

Knowledge representation0.99
AI hardware0.90
Vision0.17
Machine learning0.05
Planning0.02
Speech0.01
Evolutionary computation0.00
Natural language0.00

Ownership

MICROSOFT CORPORATION

assignment · 149050417

Assignors

FARNHAM, SHELLY D., PHILLIPS, BRUCE CHRISTOPHER, COUNTS, SCOTT, STEURY, KEITH, FULTON, WILLIAM B., RIEGELSBERGER, JENS

On an employer assignment, the assignors are typically the inventors.

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